Showing posts with label NPCs. Show all posts
Showing posts with label NPCs. Show all posts

Monday, November 12, 2012

NPC Spotlight: Jana Badeaux


  • She's sisters with Mashaka, and generally spends her time running their magic shop in Ancients territory. 
  • She doesn't come off as the brightest, but holds a lot of spiritual wisdom from growing up in a Voodoo-practicing family. 
  • She's an adept with a mixture of cyberware and bioware, very similar to Alexi. She's actually been taking a few of you under her wing lately.

Sunday, November 11, 2012

NPC Spotlight: Doctor Clara Thule

Doctor Clara Thule works for the local FBI branch as a forensics scientist and medical examiner, typically spending most of her time in the morgue performing autopsies. 

She has an excellent eye for detail, and unsurpassed knowledge of anatomy and neuroscience. 

Her history is a clean slate, a human of only 24 years. She aspired to be a veterinarian as a child, but after a local murder, she changed her focus towards medical science.

She has some sort of strange past-life connection to Flynt Ryan.

Friday, November 2, 2012

NPC Spotlight: Raven

Raven, Leader of the Four by Forties


What You Know:

• Extremely skilled ork mechanic and fabricator.
• Adept with cyberware and bioware.
• She was on a Shadowrun with Alexi and Alchemy five years ago.
• Completely devoted to running her gang and keeping her corner of Renton safe.
• Has dealings with both the Ancients and the Ork Underground.

Thursday, October 25, 2012

NPC Spotlight: Alchemy


So tonight you met this little charmer, lovely girl, isn't she?

What you know: 
  • She's a grade A profiler and runs intricate background checks for the Four by Forties.
  • She's a technomancer.
  • She was on a Shadowrun with Alexi and Raven five years ago.
  • She's ruthless, blunt and 110% devoted to Raven and the Four by Forties.


Wednesday, October 10, 2012

Meeting Mr. Johnson(s)

The Mr. Johnson is a time-honored tradition of Shadowrun.  You go on Shadowruns, courtesy of Mr. Johnson.  Sometimes, this is very organic.  Something is going on and you need to go take care of it.  Sometimes, this is very terrible, doing work for the corp guys one way or another.  This game so far is unusual in that you won't necessarily do work for a corporation, ever.  You might.  But it's probably not going to happen.  Each Mr. Johnson is loaded in their own way and will get you things you couldn't normally get through your usual contacts.